Updating Shapes Breaker to Godot 4 in process

Updating Shapes Breaker to Godot 4 in process

I have finally begun the process of completely re-writing the code for this game to the Godot 4 engine. It’ll take some time but I’m excited for the results and now that I know Godot better, the code should be much more optimized.

https://play.google.com/store/apps/details?id=com.lowtechlinux.shapesbreaker

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